Hey there, Watchers!
It’s me, Remus, your friendly neighborhood captain! I posted a couple weeks ago to see if any of you would be interested in a roleplay area where you could explore how your lives would be if you had access to the wonderful space that our floating ship. I wanted to do this for two reasons. First, I wanted to give all of you a space to explore your guild house [like a couple of us did while we were still trying to unlock the book. [Link] Taking a page from the Thornie’s book [Link] I wanted to give you all a different way to explore the guildhouse.
The other reason is because of something that happened after we finally opened the book up. Opening the book was all we ever wanted, but it came with something we didn’t expect: some of us got into Neithernor. For a very small window, a couple of us Mounties were able to explore small parts of Neithernor - we weren’t even able to scratch the surface, really. But one place that most of us were able to spend a little bit of time was our guildhouses. And when we did, we noticed that some of the things that we had written about our guildhouses were real.
Brandon Lachmann once said that “Imagination is Nothing More Than Memory, Transposed.” If you’ve spent anytime around this forum, you’ve likely run across this phrase at least once. That’s because it’s something that’s guided our community. For Brandon, his imagination showed him a way out - a path he knew. Based on my own experiences there, I think it’s the same case with Neithernor. The things we once wrote - imagined - about Ascension were memories of Neithernor from the Book of the Wild. That, mixed with Neithernor’s inherently malleable nature, meant that our explorations here on the forum had an effect on the guildhouses we found.
I mentioned to the the rest of the leaders that I wanted to work on this, and together, we’ve come up with something truly great (if I do say so myself). It’s called Neithernor Reborn . Most of you weren’t around when we were able to get into Neithernor, we wanted to give you all the chance to explore there. Plus, we’re also pretty nostalgic, and we’d like to get to experience Neithernor again. More importantly though, we hope that by roleplaying in Neithernor Reborn we can maybe get back someday. And maybe it won’t seem so unfamiliar to us when we do
So, what do you all need to do. Well, the Day of Change (September 23rd) approaches, and it’s a symbolic day, both for this community and magimystically. When we were able to reach Neithernor, we used it to shape what our guild houses would look like. When I was able to access it, our guild house was just a floating ship, wooden ship (think pirate ship) with an infinite amount of space contained within. As new members, you’ve already been suggesting changes to what our guild home could look like; just this week, @IvyNoble suggested what our figurehead might look like, and @Louisa asked if we had smaller ships that could branch off from the main one. @Corkus also brought concept art up in our thread involving a metal ship rather than a wooden one. Someone’s also suggested to me that, rather than having a beat up ship floating in a coastal deserty-shrubland, we have an island or chain of islands that we call home, and The Ascension is simply our primary ship and is docked there. The possibilities are truly, and I mean this quite literally, endless.
So, what do you think Watchers? Where do you think we would live? Do we stay on the Ascension , or do we have a permanent “basecamp” (see what I did there )? In short, where do Weatherwatchers call “home” in Neithernor? I can’t wait to see what you all come up with!